Caro–Kann Advance: Develop, Then Challenge the Centre
Learn to develop around White’s pawn chain, meet attacks on the f5 bishop, and time the ...c5 break. Three master games, six practice questions. For improving club players, roughly 1300–1900.
3 chapters
- A cautionary bishop chase1 theory section, 1 annotated game, 2 drills
- Use a central exchange to develop a piece1 theory section, 1 annotated game, 2 drills
- A flank advance does not end the central argument1 theory section, 1 annotated game, 2 drills
Create a free account to read this guide. While we launch, an account opens every published guide and saves your progress.